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Nintendo Will Use Unity And Nintendo Web Framework

By Kevin on Mar 27 2013 06:15 PM
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Let the games begin!

This year's Game Developers Conference (GDC) — the world's largest and longest-running professionals-only game industry event — is taking place in San Fransisco, California. And, you guess it, Nintendo of America is there with hundreds of other companies. Perhaps the most interesting information that Nintendo have shared at the conference is that they intend to give developers new and shiny tools.

What's this mean, though? Essentially, we'll all be able to see and enjoy new games at a much quicker rate. Thanks to development tools like Unity and Nintendo Web Framework, expedited and more flexible software development is on the horizon for Nintendo fans.

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What is Unity for Wii U?
Unity is an integrated development environment for game creation used by over 1.2 million game developers all over the world. It supports multiple platforms and makes it possible do to real-time development while your game is running. It provides a fast and easy-to-use development environment equipped with the various technologies necessary for game development, such as fast and powerful 3D graphic functionality, animation, AI, scripts, and SFX, enabling expressive and fast game development. With Unity for Wii U, you'll be able to develop games for the Wii U on Unity. Of course, the various Wii U features are supported, such as the Wii U GamePad and Wii Remote controllers, and it provides strong support for developing games that make great use of these Wii U features.

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Nintendo Web Framework
The Nintendo Web Framework is a development environment based on WebKit technologies, supporting application development on the Wii U system using HTML5, Javascript, and CSS. It also supports the Wii U GamePad controller, Wii Remote controllers, and Javascript extensions such as video playback. With the Nintendo Web Framework, development times will be reduced and Wii U applications can be easily developed using common Web technologies. Combining the handy Wii U GamePad, the TV screen, and the Internet, the potential exists for the services and games you are developing to progress by leaps and bounds.

After Nintendo announced this earlier today, game developers have embraced Nintendo's new approach. If this means we'll have a more streamlined production of Nintendo software, that can only be a good thing.

Source: Game Developers Conference 2013


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Comments: 3

When the developers for Two Brothers (Ackk Studios) talked about Unity in your interview, I was intrigued that Nintendo would allow games to be developed using a program other than their own. But of course, Nintendo has to stay with the times and independent developers want tools with which they are familiar.

These are the kinds of strides that Nintendo needs to make not only to compete, but to excel. I'm happy and relieved to know that Nintendo uses these tools.

Now they just need to clear some of the ridiculous and often expensive hurdles in getting a game in the eShop!
Hmmm... this is interesting. If this makes it easier for developers than I am all for it. Nintendo needs more 3rd party support and this seems like it will surely help.
I can't wait to see how close developers can come to creating web-based games that look and feel like native console games.