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The Problem With The Wii U Demo Play Limit, Is You
By Kevin on Dec 13 2012 09:51 PM
Rather than branding this article's title with something like, Wii U Demos Have Play Limit or Wii U Demos Can Only Be Played A Certain Number Of Times, we've given it a more appropriate and suitable title. Here's the problem with the play limit that's imposed for Wii U demos, from a personal perspective.
The problem with the imposed play limit that the demos have is that there are people who will always complain about these types of frivolous details. Not only are there complaints about the limit, but Nintendo bashing is ensuing in the process. Even if a demo had 99 plays, people would complain about it because it has a number tied to it. It's simply not fair to complain about something, without providing an accompanying solution to the issue.
While Nintendo states there are play limits put in place for demos, that number is entirely up to the publisher of the game to decide upon. Demos such as FIFA 13 have a play limit of 10, Rayman Legends has 30 and Sonic & All-Stars Racing Transformed has 15. First and foremost, we should all be thankful that game developers and publishers care enough to even give us demos. I'll bet that most of these complainers haven't even taken the time to add up how many Wii U games don't have a demo. The Rayman Legends demo was enough to sell me on the game, and I only played it once. I might play it again a few times, but that's because I mostly enjoyed the heck out of Castle Rock. The gameplay, sound and visuals were also exceptionally awesome. From all of the demos I've ever downloaded, I was able to decide whether or not I'd purchase the game on the first play. If I played the demo again, it was to make sure I didn't miss anything, be it demo features or control functionality.
So, for the people who are complaining about the Wii U demos having play limits, I'd like to ask them four simple questions.
- Is one, two or even three plays for a demo, not enough to sell you on the product?
- Why would you want to play a demo more than 10, 15 or even 30 times?
- Do you realize that play limits were imposed for 3DS demos as well?
- What benefit would there be to having unlimited plays for a demo?
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