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Wii U Achievements, Anyone?

By aquizero on Jun 03 2012 09:15 AM
With E3 literally days away, it’s no wonder that many older rumors are resurfacing around the net. One of those rumors is in regards to a Nintendo-unique "achievement" system for Wii U. A few speculated features are gamer times and scores. It would come to no surprise that Nintendo conform and offer achievements. The achievement trend, originating from Microsoft's Xbox 360, spread like wildfire. Shortly after Microsoft unveiled their achievements feature, Sony introduced their own version called "trophies," for their PlayStation 3. Even with the release of their newest portable handheld system, the Nintendo 3DS, Nintendo didn't give in to the trending feature.

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I would like to discuss some pros and cons for the possibility of Nintendo adding their own achievement system. Let's start with some benefits.

Nintendo is working diligently to strengthen their relationship with the hardcore gamer. Adding a competitive-driven feature, such as achievements, will help convince the hardcore gamers that Nintendo is taking gaming seriously. Achievements help with the replay value of games. Aiming for that 100% completion rate is no easy feat for most games. Depending on how Nintendo would allow for the sharing of these achievements, bragging rights could be another positive result. I really enjoy how the PS3 allows you to synchronize your new trophies and display them on Facebook! This is a very nice and “optional” way to share your success, while encouraging friends to play.

Adding an achievement system is not all rainbows and butterflies. Let us discuss some possible drawbacks.

The quality of this “reward” can make or break Nintendo’s attempt at an achievement system. If you played games on Xbox 360 or PS3 you have been subject to ridiculously easy achievements/trophies. Something as simple as starting the game, in certain cases, can grant you a reward. This trickles down to gamers playing games, only to earn easy rewards. This goes hand-in-hand with the gamer level. Depending on how many achievements or trophies you obtain, determines your achievement level. Having a leveling system in place, alongside a reward system, can be a recipe for disaster.

I am sure Nintendo has been going through their own lists of advantages and disadvantages. They've certainly had enough years to iron out the details of implementing such a feature into their next home console. I'm excited to find out if Nintendo will reveal their own version of an achievement system during this year's E3.

What about you? Is this something you expect to see on the Wii U?


About the Author

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Benjamin is a true gaymer. For nearly a decade, his interest in Nintendo has grown exponentially! He's not extremely skilled at any particular genre of games, but mostly enjoys RPG, strategy, and fighting games. His true obsession within the Nintendo universe is Pokémon, followed closely by Zelda. Ever since he watched the first episode of Pokémon, he's been hooked. To this day, he plays the main-series Pokémon games and watches the anime religiously. He's as close as it comes to being a Pokémon Master. His true passion for Nintendo makes him excited to write new topics for you!

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Comments: 9

I would like to see it happen, just so I have proof that I have done something on the game. I spend all this time playing video games with nothing to show for it.

It may be a fake trophy, but a trophy nonetheless.
Hmm, this is a pretty cut and dry situation we have here.

The fact here is this. Nintendo is known for being innovative and unique. That's the most important thing to keep in mind. Love 'em or hate 'em that's just the bottom line. They're simply different.

With that, I can totally see them implementing/ incorporating achievement-based gameplay into the Nintendo Network. It most likely won't be referred to as "achievements," but it will work similar and more efficient than what's already being offered.

The Nintendo Network is really going to wake some folks up. After seeing what Mr. Iwata showed us today, I can tell that the Wii U, working in conjunction with the 3DS, is going to offer us a lot of new features; features that we've never seen anywhere else before.

I can't wait!
Yes Nintendo is certainly different. I also really enjoyed what they showed us with Nintendo Direct. I think that an achievment system would work well with Miiverse etc. I agree with DarthArk that it is just nice to proof that you spent so much time and effort to complete a game.
To be honest, I'm not too fussed about the whole achievements/trophies thing. I'd lying if I didn't say that back in the day when I first got my 360, I played and tried to rack up my gamerscore and achievements but then I realised I was never going to get anywhere really compared to people who play literally all day and don't have a fulltime job.

It hit me then that I was only into it because it was new and a novelty and once that wore off, I went back to playing games of the original reason that got me into games in the first place...the fun!!!

View PostJapandaman, on 05 June 2012 - 09:43 AM, said:

It hit me then that I was only into it because it was new and a novelty and once that wore off, I went back to playing games of the original reason that got me into games in the first place...the fun!!!

That I totally agree with. Games should be played for the fun. However if Nintendo does this right they could even allow for special customizations for your Mii to go hand in hand with achievements. Kind of similar to how StreetPass Mii Plaza works on 3DS. New hats or something special based on you completing retail games. Or better yet, your own Mii "house" of sorts, with items you unlock by achievement unlocks. Yeah it may not be everyone's cup of tea but it can be a cuter way to display your achievments than a simple trophy/achievement comparison list among friends.
Let's not add an Achievement system. I have been playing my 3DS for awhile now and honestly, i was too into this whole Achievement/Trophy thing, i thought it was the best thing since sliced Bread but that took a lot from my playing experience, i seemed to have been playing games just for the trophies and that didnt sit well with me or the PS3 (it's been catching dust ever since i got my 3DS).

I swore before i wouldnt and couldnt play a game unless it had achievements/Trophies and here i am... Playing Bowser's Insider Story, Harvest Moon, Mario Tennis Open, not giving a f**k about Trophies or Achievements, Having so much fun.

I dont know if i might be contradicting myself but i would prefer a reward system that actually rewards you (Unlocks Mii clothing, or background or a Pet, etc).

or Maybe Stickers? i dont know where you put the Stickers but im thinking some sort of "Mii Sticker Book". (One can only dream)

Hope i am making sense here :)
Well Reggie confirmed that we will have an achievement system on Wii U but unlike PS3/XBOX 360 the publishers will decide if they want to offer achievements for their games. It will not be mandated by Nintendo. That is a plus. No more trophies for the sake of trophies.

View Postaquizero, on 12 June 2012 - 03:21 PM, said:

Well Reggie confirmed that we will have an achievement system on Wii U but unlike PS3/XBOX 360 the publishers will decide if they want to offer achievements for their games. It will not be mandated by Nintendo. That is a plus. No more trophies for the sake of trophies.

The little boy inside of me is happy...
You should be happy. It is awesome. I can not wait for more info on how Nintendo is going to handle achievements.