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Wii U User Interface: More Or Less

By aquizero on May 23 2012 08:05 AM
The Wii gave us "channels," each with short animations of what was inside. Generally, I enjoyed the channels. They allowed us to place them where we wanted on our main screen, or on some other screen/ tab. The fact that each of the channels had their own animations could have been Nintendo's reasoning for not allowing background customizations. I mean, the Wii was meant to be a simple pick up and play system, as opposed to something intricate with a wide variety of options and features.

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Now that the Wii's glory has since faded, it's Wii U's time to shine. The question is, how will this be achieved? So many of Nintendo's decisions will make up the rise or fall of the system. For now, let's focus on the User Interface (UI) for the Wii U. The advantage that Nintendo has over its console competitors, the PS3 and Xbox 360, is that both of those systems have a really solid UI. What I hope, is that they look at what works and what could be improved on both competitors systems. Here is a quick look to those unfamiliar.

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User interface for the Sony PlayStation 3

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User interface for the Microsoft Xbox 360

I don't have an exact idea of what I would like the Wii U UI to look like, but I do have a list of things that I enjoy from its competitors.
  • PS3 - Simplicity
  • PS3 - Themes (Changing Navigation Bar Color, Wallpaper and Sounds)
  • PS3 - Dynamic Themes (Animated Backgrounds)
  • Xbox 360 - Streamlined Grid View
  • Xbox 360 - Avatar Integration
Nintendo have a challenge on their hands; that's for sure. They already officially stated that they are working to please the hardcore gamers. So what does that mean in relationship to their new UI? The more options, the better, would be my guess. Give us all the goodies we desire but do no force any of those options upon us. Making the navigation quick and simple will also be important. The last thing anyone wants is for personalization to be more of a chore rather than an enjoyable experience. Oh, and last but not least. Please give us color options. The color white is so 2006.

What are your thoughts? Is there anything I've missed, that you would like to see featured on the Wii U user interface?


About the Author

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Benjamin is a true gaymer. For nearly a decade, his interest in Nintendo has grown exponentially! He's not extremely skilled at any particular genre of games, but mostly enjoys RPG, strategy, and fighting games. His true obsession within the Nintendo universe is Pokémon, followed closely by Zelda. Ever since he watched the first episode of Pokémon, he's been hooked. To this day, he plays the main-series Pokémon games and watches the anime religiously. He's as close as it comes to being a Pokémon Master. His true passion for Nintendo makes him excited to write new topics for you!

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Comments: 5

I'd just prefer to have one that doesn't need motion controls for navigation. I hated that.
Yes I do agree that really was/is annoying. I find it more annoying now as I am playing Wind Waker using the Gamecube controller but I can not start the game unless I use a Wii-Mote on the main screen. Dumb.
I really don't care for the point and shoot navigation menu that the Wii uses. And, I hope that doesn't carry over to the next generation console. Sadly, though, I think the possibility is inevitable.
So...do most people play Wii games that avoid the whole motion control scheme system preferring to use the retro controller with Goldeneye, for example, or do you think that defeats the whole point of buying a Wii in the first place?

View PostJapandaman, on 05 June 2012 - 10:00 AM, said:

So...do most people play Wii games that avoid the whole motion control scheme system preferring to use the retro controller with Goldeneye, for example, or do you think that defeats the whole point of buying a Wii in the first place?

Well if they do, I am not one of those people. I mean I loved Skyward Sword very much. I know enough "haters" of Nintendo and motion control. I just blame it on them being to "conditioned" that FPS like CoD, Halo, Battlefield etc are the end all, be all of gaming. Pretty shallow point of view on the gaming industry.