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North America Details

Publisher: Capcom
Release Date: December 1992
Genre: Action, Platform
Players: Single Player
ESRB: Everyone


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Game Review


Classicgamer
Mar 12 2012 12:35 AM
Dr. Wily has failed in his four attempts at taking over the world. In this game, Mega Man's own brother, Protoman, has kidnapped Dr. Light. To find him Mega Man must go through 8 more robot stages. These robots are; Stone Man, Gravity Man, Crystal Man, Charge Man, Napalm Man, Wave Man, Star Man, and Gyro Man.

Mega Man must traverse through each of these stages. Each stage has graphics and enemies that go with the boss robot master at the end of the stage. Crystal Man's stage, for example, takes place in a crystal-like atmosphere, and in Gravity Man's stage, you can turn upside down and walk on the ceiling.

Mega Man may go through these eight stages in any order he pleases, but there are suggested orders to go through. Each expert has a different order that he or she likes to go through the stages in. You can get a rush jet adapter for the Rush Dog, and you can get a Super Arrow. This you can use as a weapon, or to get to higher places. New to this game is Beat. In each of the stages is a letter to spell out Mega Man V. If you get all the letters, you will get Beat. Beat is a bird like companion that will attack enemies.

Once you defeat the eight robot stages, you will go to Protoman's castle. Once you get to Protoman, a scene occurs and the real Protoman saves you, and you must defeat the fake Protoman. Once you do, you find out that Dr. Wily is once again behind the scheme. Dr. Wily tried to frame Protoman.

You again have a charging buster. The graphics for it are better than they were in the fourth game. You can't charge up any other weapons. Unlike the past games, only one weapon will work well against the eight bosses.

Again, you have great replay value in trying different orders to go through the first eight stages in before Protoman's castle. The graphics are excellent for an eight bit game. The play control is great. Each stage has a different tune so you don't have the same background music throughout the whole game. You can continue with a password. Unlike the first game, this game doesn't require you to play straight through in one sitting. The latest one can start is at the beginning of Protoman's castle. A turbo controller isn't necessary. If you haven't played this game, I highly recommend it. The real only minus here is again Dr. Wily has a scheme, and Mega Man foils it.

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