Jump to content

Rate This Review

- - - - - Votes:  0

North America Details

Publisher: Capcom
Release Date: March 1994
Genre: Action, Platform
Players: Single Player
ESRB: Everyone


Follow This Review


Game Review


Classicgamer
Mar 12 2012 08:31 PM
Dr. Wily has failed in his five attempts at taking over the world. In this game, we learn that Mr. X has been behind this all from the start. He manipulated Dr. Wily five times, and since he couldn't do it, Mr. X decided that he better take care of Mega Man by himself. Mr. X took control of the 1st Annual Robot Tournament which featured eight powerful robots; Blizzard Man, Wind Man, Flame Man, Plant Man, Tomahawk Man, Yamato Man, Knight Man and Centaur Man.

Mega Man must traverse through each of these stages. Each stage has graphics and enemies that compliment the boss robot master at the end of the stage. For example, Blizzard Man has an ice-like stage, and Wind Man has a sky-like stage.

Mega Man may go through these eight stages in any order he chooses, but there are suggested orders to make it easier for him. Each expert has a different order that he or she likes to go through the stages in. Your Rush Dog is integrated within you. The new Rush Power allows you to break some blocks if it's charged up. The Rush Jet allows you to fly for a short while, until it needs to recharge. Beat also makes an appearance in this game. In four of the stages, two different paths can be chosen to travel. Only one of these ways will lead you to the real boss, collecting one of the letters that spell "Beat." If you go to the false boss, you simply don't get a letter. New to the game, is an Energy Balancer. In one of the stages, Protoman hides in the stage. If you find him, he'll give you the Energy Balancer.

Once you defeat the eight robot stages, you will go to Mr. X's castle. Upon defeating Mr. X, you find out that Dr. Wily is really behind the shady charade. Mr. X is, in fact, Dr. Wily in disguise. There is a misspelling here too after defeating Mr. X. You can look for it.

You again have a charging buster. The graphics for it are like the fifth game. You can't charge up any other weapons. Unlike the past games, only one weapon will work well against the eight bosses.

You have great replay value in trying different orders to go through the first eight stages in before Mr. X's castle. The graphics are excellent for an eight-bit game. The play control is great. Each stage has a different tune so you don't have the same background music throughout the whole game. You can continue with a password. Unlike the first game, this game doesn't require you to play straight through in one sitting. The latest one can start is at the beginning of Mr. X's castle. A turbo controller isn't necessary. If you haven't played this game, I highly recommend it. It's again the same story, and yet again maybe this is the end.

How Classicgamer Rates This Game...

Graphics:
Sound:
Story:
Challenge:
Control:
Fun:

Overall:
8.5
9.0
7.5
8.0
8.5
9.5

9.5
/10
/10
/10
/10
/10
/10

/10
Would you like to submit your very own review on any Nintendo game or Nintendo piece of hardware?


0 Comments