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North America Details

Publisher: Nintendo
Release Date: November 19, 2006
Genre: Sports
Players: Single Player, Up to 4 players
ESRB: Everyone


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Game Review


t3HFinalFaze
Feb 17 2008 03:00 AM
If you have a Wii, you have Wii Sports. Let’s revise the facts. Wii Sports is a straight up game, with five different activities that take full advantage of the brand new sensor-technology packed Wii Remote. Let’s review each sport. When you open up the game, you’ll find tennis at the top of the list. Tennis requires you to swing the Remote when the ball comes at you, cute… The game automatically moves your Mii to the best spot for you to strike the ball, leaving only the air-swatting to you. Golf works pretty much the same as real-life. You have the stance that you have to stand in. Depending on how far back you pull your arm, and how hard you swing, your Mii inside the game will imitate your actions. Of course, if your swing has too much power, the ball’s flight will become choppy and it will fly off course, so be careful.

Bowling also features many real-life similarities. Set your direction and pull the Remote up to your face. This is your ready stance.

At this point, just hold the B button, swing your arm back, and swing it back forward. If you wish to add a little spin to the ball, just twist your wrist while you toss the ball. STRIKE! Baseball puts you in the position of either the pitcher or the batter. If your pitching, all you need to do is “throw a ball” toward your opponent, and if you wish to make it a curve ball or fastball, just hold the corresponding button on your Remote. If you’re batting, no buttons are required, just time your swing and hope for the best. If the ball is caught, you’re out. If it flies into the crowd, you just scored yourself a homerun. If it goes out of boundaries, it’s a foul ball. Pretty simple, right? Let’s go on to boxing.

Here you need to attach the nunchuk to your Remote. Controls are pretty simple. Flick at the air to throw a face shot, jab at torso level to swing a punch at the gut, an uppercut to do the same in the game. To block, simply put the Remote and nunchuk to the place you want to block. (i.e. face or torso) and tilt to the side or pull your body back to spin away from deadly punches. Also, a Wii Fitness program gives you three challenges daily, and depending on your results on these challenges, you get an age that reasonably describes you physically.

Graphics in Wii Sports are mediocre. For example, the animation in Baseball is very choppy when you’re batting. However, bowling pins and the ball itself were very well made. Golf courses were also deeply detailed and the texture on that water is wonderful...a standard detail I expected from Wii Sports.

The sounds in Wii Sports are pretty well-coordinated and sound crisp and clear. The crack of the baseball bat, the swish of swatting at the air, the sound of a landed punch are all well recorded and placed sounds. All in all, this section was great.

I wasn’t very happy with the control features. Let’s start on tennis. First of all, there’s an aim factor. No matter how much you twist and turn your wrist or how hard you swing, the game automatically sends the ball flying at an area close to where your opponent can easily hit it. As for bowling, the controls are very well done. Spins work flawlessly, and the power you put into your throw really affects the actual toss. Boxing, this one really ticked me off. First of all, aiming certain punches at places is really a hassle. An uppercut will take a lot of effort to execute well, you actually have to bring the remote down really low, and swing up rapidly to get the desired effect. Now side-jabs are also a confusing deal.

Like uppercuts, you really have to put power into your swing to land a punch. Shots to the face and gut are a little easier to control, but these areas are often blocked. Baseball, as for the batting section, it’s alright. Pitching gets a little more annoying. Getting those really quick speeds will require some more practice. The controls for golf work well, but the levels put in for power were very low in Wii Sports. Sometimes, just a soft thwack will overshoot the power bar and screw up your shot. But otherwise, very accurate.

Getting hold of the controls is easy, but as your Experience Level gets higher, your job gets harder and harder. I really liked the challenge factor in the boxing section of the game. Right when you turn Pro (1,000 Experience Points for all Sports), opponents get very difficult. As for Tennis, I didn’t see much of a change there. Bowling was very fun for me, getting the spin to work for me definitely took some work, but work that I was willing to do.

Golf is the most challenging of the sports for me, getting the ball to fight the wind speeds and not get in the water had me entertained for some time. Baseball doesn’t offer much of a challenge in the beginning, but as you rise in Experience, you quickly find yourself getting beaten by the opposite team.

Wii Sports is fun when you just get it and play it for a few hours, but I must say, the game got very drab for me after only after a few days. The act of playing the same thing over and over again gets extremely repetitive and annoying just to reach the Pro level. The worst part is, sometimes you’ll lose Experience Points even if you do win an activity for “bad performance.” However I found the Wii Fitness tests very entertaining. I thought of Wii Sports as a “starter” game for the Wii, just to give buyers something to do before buying their first game. A mediocre game, nothing special.

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